First Steps with Qt’s Quick

First Steps with Qt’s Quick

I am very excited by the Qt Quick technology and I have finally found a reason to use it and gain some experience with it and want to report from my first hours of exploring it. The first time I have seen Declarative UI was with Enlightenment and the Edje framework. I liked it so much that I registered Epicenter five years ago. The plan was to create a handheld framework using declarative UI.

Now Qt Quick is not just a copy cat of Edje but adds some nice improvements over it. The first one is the usage of Javascript instead of the C like language, better integration with Qt’s Object Model (properties) and libraries/plugins. From my observation at Openmoko, our developers kept a set of C preprocessor macros around to do coming things with edje with Quick it seems to be better as one can import libraries and such.
The most common mistake I have made so far is dealing with the width/heigh of an Item. In my case I created an Item, placed a MouseArea (to deal with user input) of the size of the parent (anchors.fill: arent) in it and then also add some Text (as sibling). Now it appears possible that the Text is bigger than the parent item. For performance reasons no clipping is done by default so it renders just fine, just clicking doesn’t work. Which is bringing me to my debug trick…
I place a Rectangle { anchors.fill: parent; color: ‘blue’ } inside my item and then I actually see where it is. Another nice thing would be an Xray view showing the border of each item, their id but only in black and white. My solutions for this problem so far (from my first hours of using it) is to either use a Row/Column which seems to get the widh/heigt updated based on its children, or in some cases place a width/height inside the Item itself.
This is bringing me to the biggest issue with the qmlviewer and also an idea on how to resolve it… In the last couple of month’s I started to contribute to GNU Smalltalk and looking more into Self, Smalltalk-80 and such. The clever Xerox PARC people invented Model-View-Controller as part of Smalltalk-80, Qt adopted some parts of it with Qt4. In the meantime something called Morphic emerged. Morphich is a direct-manipulation User Interface. This means one is creating the UI inside a running UI by composing it from simple objects (just like Quick). In contrast to it one can inspect each element and interact with it, change it at runtime without restarting. This allows faster changes, and easier debugging in case something goes wrong. E.g. it easily answers the question of what is the width of that?
So for the immediate future I would like to see something like the WebKit inspector emerge for QML. This would allow to inspect the scene graph, change it from the console, has some simple hit testing to inspect one element, has the JavaScript Debugger and Profiler available, the timeline… and I am pretty sure to not be the first one to want it.
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